![]() ![]() Which is another way of saying that reviewing a game nearly always boils down to telling you what other games it's like and whether it's any better or worse than them. And if the developers are the foot-soldiers of this vampiric empire, then the journalists are the ghouls: parasites who live off the dregs of their more creative prey and who explain away the pallor of their skin with tales of drugs, alcohol and cigarettes. But the clans are only pawns in a larger war, which dark publishing princes conduct from their impenetrable castles before descending on the customers who pace up and down games shops like cattle. Clans of bloodsucking developers congregate in dark catacombs, leeching ideas from other clans and releasing their creations upon innocent peasants who carry on with their lives, safe in the knowledge that they've seen something similar before, that it all fits in their tiny frame of reference. Beneath a bright exterior of harmless entertainment, large boxes with overexcited quotes plastered on them and pleasant magazines reaching out with a friendly hand from sunny newsagents, the computer games industry is populated by vampires.
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